The One Thing Next
The PS4, Xbox One and Wii U are all very different consoles, but there's one thing I wish all three had in common: their digital pricing. Something they could learn from the PC.
Steam gets a lot of credit for rejuvenating the PC gaming market, and there's one area it deserves more praise than anywhere else: its regular, highly-discounted sales.
I say this not because I like things to be cheap. I realise a brand new game does, and should, cost $40-$60. But the real value of Steam, and its crazy pricing, is that it actually caters not just to the budgets of gamers, but their gaming habits as well.
The pricing model console games rely upon is fundamentally broken, because it doesn't understand how most people play video games. Purchasing a single title for $60 is something people will only do regularly for the very biggest and best of games. Most people just don't have the time, or the money, to do that more than a handful of times a year.
It's the main reason we've seen so many "B-grade" studios making "average" games close over this hardware generation; they simply can't compete. If publishers and platform holders continue to rely on that retail model, they're going to fail.
People who play games are - mostly - people who also have lives. There are other things competing for their time and money. Sure, it's awesome to spent $60 on Skyrim and lose a few weeks, but experiences like that are few and far between.
Sometimes you just want to unwind after work with a new game. Sometimes your partner will be away for the weekend and you've got a free afternoon. Sometimes you miss a game and want to come back to it months or maybe years later.
Those brief, sometimes unannounced windows of opportunity, which is how many adult gamers can indulge their habit, are entirely incompatible with the AAA console retail model, which relies on preorders (ie advance notice) and that premium pricetag.
It's also incompatible with the platform holder's farcical digital pricing model. If new games are available digitally for the same price as they are in stores, that's understandable. But the way all three companies insist on pricing older games at inflated prices defeats the purpose of having them there in the first place.
If you're in a forum, or talking with friends, and they tell you "son, really, you have to play 2009 Action Adventure Game before we continue this conversation", you've got an impulse to get the game at that instant. Ditto if you've got 3-5 hours free, remember you always meant to play it, and want to go try it out. If you check Xbox's Games on Demand, you'll probably find it for $20-40.
That's not an impulse price, and it's not something you're going to pay just to join in a conversation or indulge in a quick catch-up. So you spend nothing. Neither Microsoft or the publisher gets a cent.

If you checked Steam, however, you'd probably find the game for $10. $15 with its DLC included. You might even get lucky and be checking during a sale, when it's down to $2.50. That's an impulse buy, and as millions of people's burgeoning collections can attest to - and the regularity with which Valve holds its major sales - it's something a lot of people will happily pull the trigger on.
You might play the game for an hour and hate it, you might play it for six and love it, it doesn't matter. You paid for it, people made money off it, and they did so because it was priced to match the situation and the amount you were willing to spend for it.
So please, platform holders, realise this. Speak to the publishers whose games you're selling, look at the popularity of Steam, look at how many games people are buying on the service and the way they're buying them. And if you've got room left to copy one more thing the PC does well for your new systems, make it this.
下一篇:'อุเทนถวาย'เตรียมส่งด่วน'บลูบังเกอร์' นวัตกรรมหลุมหลบภัยให้ทหารชายแดนไทย
- ·[新浪彩票]足彩25086期盈亏指数:克罗地亚防平
- ·รพ.พระนั่งเกล้า แถลงกรณีพยาบาลโดนทำร้ายขณะปฏิบัติหน้าที่
- ·Wordle today: The answer and hints for June 8, 2025
- ·小学开学主题班会教案(精选6篇)
- ·Thuyền chở 3 người đi xây lăng mộ chìm trong mưa lũ
- ·Judo champ Filzmoser kicks off Pak tour
- ·中马协场地障碍项目二级技术官员培训考核(天津站)结束
- ·Judo champ Filzmoser kicks off Pak tour
- ·跑步成为科学的生活方式
- ·时尚分类垃圾桶 扔垃圾,也可以很时尚
- ·字母哥力挺詹姆斯:不会真有人以为最伟大球员没技术吧?
- ·开学第一课班会活动总结(精选10篇)
- ·《桃花坞5》花式业态来袭 欧阳娣娣委屈落泪引宁静反思
- ·高考百日誓师主题班会教案(精选11篇)
- ·垃圾分类你教会小朋友了吗?
- ·高三“理想”主题班会教案(精选4篇)
- ·水利部:乌苏里江下游海青江段退至警戒以下
- ·Người dân ngồi nhà bấm điện thoại, thoát cảnh xếp hàng chờ nộp hồ sơ
- ·中马协将召开2022中国马术场地障碍挑战赛推介会
- ·宁波街道开出首张生活垃圾分类整改通知书!
- ·使用Windows系统清理的5个注意事项
- ·医师年度个人总结报告(范文5篇)
- ·对老公心寒绝望的句子说说 对老公失望心酸发朋友圈
- ·北方降水过程持续 川渝高温酷热天气短期内难缓解
- ·电视剧《长安的荔枝》热播,雷佳音喊你吃广东荔枝
- ·Người dân ngồi nhà bấm điện thoại, thoát cảnh xếp hàng chờ nộp hồ sơ
- ·三国志异闻录徐晃获取及培养攻略
- ·对老公心寒绝望的句子说说 对老公失望心酸发朋友圈
- ·分类垃圾桶里的垃圾真的会分类处置吗?
- ·宁波街道开出首张生活垃圾分类整改通知书!
- ·晚会策划10篇[精品]
- ·NYT Connections hints and answers for June 8: Tips to solve 'Connections' #728.
- ·高三主题班会教案大全(精选11篇)
- ·2021年北京市马术项目裁判员常规网络培训班圆满结束
- ·终极战力排行盘点:从汪大东开始
- ·A NASA rover just exposed something on Mars that eluded orbiters